Mobile game developers have struggled for years to make the ends meet when it comes to game development, it seems that whenever someone builds an amazing game, someone else comes along with a simpler version and takes away the big prize. That was the case with Flappy Bird, and many other games that had a seemingly simple gaming experience, yet managed to make the game creators millionaires on the spot. That’s the dream of all game developers, to create a game that would secure their lives financially. While a dream, it’s not impossible to achieve.
Phaser’s preloader makes it easy for developers to load their game assets and have them automatically handled so that you don’t have to waste time writing extensive code for each part of the game. Phaser utilizes many helpful external libraries to achieve stellar physics movements while enabling spending animation features so your games feel professional and appealing. You could have your very first real world Phaser game experience up and run in just a couple of hours, there’s a ton of code you can borrow on sites like GitHub and not to mention the endless piles of great tutorials that will get you up to speed in no time.
PhysicsJS has been around for a few years now and still, manages to go strong as one of the best choices for a physics engine for online games. It’s a safe choice for beginners, as much as it is for seasoned developers. Weed through the demo previews in the showcase page and see the kind of physics experiments you can do for yourself since the code editor is interactive you can apply custom code tests and test them in a live environment.
Pixi.js is a 2D game rendering engine intended for HTML5 games. The goal is to make Pixi as fast as possible throughout any device type. With Pixi.js you can enjoy the benefits of HAC (Hardware Acceleration) without investing countless hours in studying the concept. Pixi’s audience/users are those who don’t want to use WebGL yet wish to utilize rich game content, interactive displays, and apps that are supported on all platforms equally. That doesn’t mean that Pixi doesn’t support WebGL, of course, it does, as much as it supports HTML5 Canvas property, it’s the way that Pixi has been built that enables for it to be a smooth, rapid, and evenly interactive rendering engine.
PlayCanvas is a full spectrum game engine with 3D capabilities. It’s graphics infrastructure supports WebGL 3D, physical rendering, concise lights features (with shadows), lightmaps, meshes, GPU engine for particles with an in-built editor, PostFX, allows integration of 3D materials from the most favorite 3D software in the market; 3D physics are possible thanks to the Ammo.js 3D engine. The cherry on the top is the fact that PlayCanvas operates in the cloud, so you can build browser games (all major browsers supported) from within your browser.
Goo Create allows you to build a game even if you have never read or seen a code of line before, it’s very similar to a popular learn to program application where you mostly build something through a graphics user interface. With Goo Create, you’re going to use that UI to create beautiful gaming scenery that you can amplify with your own ideas to build it into a game. Creating a replica version of Flappy Bird will take you only an hours worth of your time, as all the commands are inbuilt inside of the software itself.
Goo Create is an open-source project entity that does provide premium support and pricing plans for serious game developers. Goo Create removes the endless hours of time consumption when it comes to rendering your full project package because everything is built in the browser — it automatically is compiled within the browser too. It doesn’t have to be a game that you are building either, Goo Create caters to animation experts and brands that wish to create beautiful digital visual demos for their products or showcases, the tools you need are all there.
Panda.js will give you a taste of what a 2D HTML5 engine for building games in the browser looks and feels like. Panda’s tiny package size, and convenient documentation for learning commands makes it a brilliant first choice for novice online game developers.
While a tiny engine in itself, Panda supports many libraries and algorithms that you’ll come to learn more about through whichever game engine you decide to use — rendering is done through Pixi.js library, you can create beautiful particle-based effects, a physics engine will guarantee that your games feel authentic, you can create custom Panda.js plugins and share them with other developers, your games can be sped up through concise local data storage, create custom Google Analytics events and track their performance within your game, and yes there’s more but you’ll have to check it out for yourself — the real learning begins when you write that first couple of lines of code.
Whitestorm.js is a game development framework for developing 3D web games using the Three.js library. Its core supports individual components & plugins system for rapid development of 3D scenery that supports physics. Each time you want to develop even a basic application – you need to describe every 3D part of it. This includes parts such as renderer, frame updating, include external physics, write autoresize if needed. This time we want you to make all it much easier with best performance and functionality. You still can manage all of them, but if you forgot to do that, or just don’t need it – whitestorm.js will do all it for you. You can navigate through the Whitestorm.js DEMO environment to see how well the engine can render visual components, while support 3D physics.
QICI takes the Phaser engine and builds on top of it its very own interface that integrates game development directly into the browser, you won’t even need to use a code editor (unless you want to) on your computer to adjust code and other important aspects, funnily enough you could even develop on your mobile device; say goodbye to those long and boring train rides, now you can just work on your game while you’re traveling.
Lychee might sound farfetched in the context of developing online browser-based games. But in fact, some of the examples do show that you can use Lychee for building 2D games. What’s more interesting than that is that you could plug Lychee in your existing game engine. It takes advantage of some of these ridiculously good features. Lychee is built on the back-end of ECMAScript 2016 and integrates both Artificial Intelligence and Machine Learning. This provides a robust and progressive approach for high-end application development.
Ever wanted to know what it is like to create, publish, and monetize an online game without ever having to leave your web browser? That’s kind of the stretch that Wimi5 is trying to make here. It’s an interactive game development platform that supports many dynamics and aspects of the current online games we have today. It blends it all together within a single dashboard user interface. You can then transform your ideas on paper into real tangible experiences for the browser.
Play My Code
Games and gaming together have been such a big part of the history. We’ve all played at least one game in our lifetime, and most likely have thoroughly enjoyed it. Some stick to playing traditional games like chess, while in the 21st century it’s more hip to play digital games. These digital games aren’t always complex, but can be incredibly fun and interactive. Knowing that, we all have the required creative juices to produce a game of our own. What we don’t have is the right tools to do it.
Learning to program from scratch could take us years to achieve. It also requires knowledge to truly build a digital game from absolute zero. That’s the vision that Play My Code lives by. It’s to enable the average user to create his own game, without having to know too much of code. It can even teach you how it all comes together. Play My Code can serve as your all in one solution. It can get the ideas that you’ve written on paper into a real and tangible digital form. Through learning a simple scripting language, you can replicate some of the world’s most popular games. You can even take it a step further and build your very own browser based game.
Unity 3D is world’s most sought after game engine. Developers use it in incredibly varieties of ways for building games that helped them earn billions of dollars combined. Many of the games that you find on the Steam game collection libraries used Unity to build their games. This isn’t just something that you can use to build games for the browser. It’s also something that you can use to build seriously cool and fun games for a huge set of devices. This includes iOS, Android, Windows, Linux, PlayStation, XBOX, Wii, Virtual Reality and television sets.
Unity’s huge collection of features and tools could ensure that your next game lives up to your own expectations. There’s nothing that Unity couldn’t do in the context of its own technological power. Unity community is one of the most friendly game developer communities. Through learning Unity, you could set yourself up for great opportunities at game development companies in the future.
V-Play another great choice for 2D game developers. It’s also for application developers who want to bring forth a visual appearance on their apps. Create better web apps without investigating nearly as much time. Concise animations algorithms allow you to create flowing designs with zero jetlag in the transition; great for sports applications developers! Automated device detection allows you to deliver your apps in their best visual appearance for devices of any kind. Game engine supports aspects like visual scenery development, multi-media support, integrated networking tools for multi-player games, and user input supports. It also supports concise physics, animations and particles, and an artificial intelligence algorithm. This algorithm will help you sustain your games growth based on what your users are doing with it. Very rich library of tools and features are provided by V-Play — one of the biggest ones for 2D games.
Isogenic Game Engine
Isogenic Game Engine might not look like much externally, but believe us with this information we’re about to share. It’s a powerhouse of a game engine capable of structuring large, complex and visually appealing multi-player games. Use the 2D & Isometric capabilities to create digital game environment worlds. Super physics algorithm and functionality ensures that your games feel amazing every time the users play it. Sweep through the documentation to begin learning why big brands like BBC are using Isogenic for their own personal platforms.